SSBM Statistics: Grab Ranges

Super Smash Bros. Melee Character Grab Ranges.

It is important to remember that this table displays grab range as defined by me. I define it as the distance from which one character can grab another, and I measure from where the character is standing (essentially the mid-point/back legs).

This leads to seemingly mystifying results. For example, Bowser has a ‘terrible’ grab; however, in the table Bowser’s grab range is ranked as the 6th farthest. Bowser’s grab range is high because I measure from where the character is standing. Bowser happens to lean forward a significant amount, thus raising his perceived range.

At first glance, one may wonder why I did not change my measuring methodology. However, I feel change is not needed. He still doesn’t beat Marth 😉

New: For All Stats -> SSBM Statistics Master List

Grab Range

Character grab ranges given in X Coordinate Units. This is how far a character can reach. All characters stand at the same distance and attempt to grab an opponent.

The character with the longest grab is Samus. The character with the shortest grab is Pichu.
RankCharacterUnit (x) 
1samus5230563
2link4170743
3y.link2856845
4yoshi2293552
5marth1942916
6bowser1907590
7roy1824651
8donkey kong1638295
9kirby1530910
10sheik1433508
11jigglypuff1347498
12luigi1343914
13mewtwo1331115
14falco1238961
15zelda1161142
16fox1081275
17peach1059772
18mr game&watch1044391
19ganondorf995264
20dr.mario929221
20mario929221
22c.falcon893895
23ness870344
24pikachu829387
25ice climbers793655
26pichu742352
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Posted in Super Smash Bros. Melee
2 comments on “SSBM Statistics: Grab Ranges
  1. Brain-washed says:

    Interesting how short Captain Falcons’ grab range is when it’s measured like this. And yeah, look at Bowser, that’s really odd but I guess it makes sense. You gonna do stats on dash grabs or pivot grabs?

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