The Emerald Countdown Timer Glitch – Final Fantasy VII Broken (ファイナルファンタジーⅦ バグ)

Introducing the Emerald Countdown Timer Glitch in Final Fantasy VII…

I found this glitch a pretty long time ago, but decided to share it only at this time. I was trying to find out more about the glitch before I released it publicly; as I thought it could be the key to setting a very fast speed run or TAS record.

Ultimately I did not have the time to fully investigate it. So here it is:

How to Perform the Emerald Countdown Timer Glitch:

1. Change battle config to ‘wait’. (Optional; however this makes it much easier to perform)
2. Find Emerald Weapon on Disc 2 and enter the battle. (Disc 3 almost always crashes, in my experience)

3. Inflict enough damage so that Emerald Weapon is left with a very low amount of HP.
4. Force an in-battle ‘wait’ by placing the cursor on a character, or by entering a menu.
5. Wait until the countdown timer reaches 10 seconds.
6. Deliver the killing blow to Emerald Weapon before the timer reaches 0. The timing is quite liberal. Ideally, Emerald Weapon should turn red (ie. die) when the countdown is at the 8 second mark.

ff7 emerald glitch causes level up screen to glitch

Glitched level-up screen

emerald glitch in ff7 causes game-over screen to merge with other screens

‘Game-Over’ merges with Level-up screen

emerald glitch in final fantasy 7 causes squaresoft screen graphial glitches

Squaresoft screen merges with level-up screen

emerald glitch caused title screen and level up screen to merge together

Opening credits merges with Level-up screen

emerald glitch and graphical glitches

More graphical glitches

If done correctly, the game will simultaneously enter the ‘Game Over’ screen and the victory/level-up screen. It does this because the timer reached 0; thus an instant game over.

Yet, the game is confused because you also killed Emerald Weapon; therefore it loads the screen whereby the party wins gil and items.

emerald glitch shows title screen new game on graphical glitch

Title screen graphical glitch

Now here comes the fun part! You can navigate to the Title screen (‘new game’ screen) while this glitch-y mess is occurring. If done right, you will be able to start a new game or load from a memory card.

However, once the game has loaded you will find that the game has not loaded properly. The Emerald Countdown Timer Glitch has caused the game to load some incorrect values.

Tip: I recommend that one navigates slowly from the game-over/level-up screen. In other words, wait a while for the gil and level-ups to show up before pressing Circle to progress to the Title Screen. I have found that if you navigate too quickly to the title screen, the game may crash or you may not get all of the effects that I detail below.


Effects of the Emerald Countdown Timer Glitch:

emerald glitch gives cloud demi3 as a limit break

Demi3 limit break

final fanasy vii emerald countdown glitch breaks the limit break box in ff7

Broken limit breaks in-battle

1. ‘Magic’ Limit Breaks – Cloud’s limit break often gets changed to Demi3 or Comet.

emerald glitch causes limit breaks to be learnt at a rapid pace

Aeris learns level 3 limit break after one battle

2. ‘Quick’ Limit Breaks – Characters without magic limit breaks often gain their next level at an increased rate. In this example, Aeris gained her LEVEL 1.2 and 3.1 limit break after simply defeating one enemy. Oddly, LEVEL 2 was skipped entirely here.

ffvii emerald glitch aeris has very high starting stats in midgar

Aeris high starting stats

emerald glitch causes high starting stats for barret

High starting stats

3. Increased Stats – Character’s starting stats are high. Here we can see Barret’s STR is 64 despite only just beginning the game. Similarly, Aeris’ stats are incredibly high.

final fantasy vii 7 emerald glitch causes code 38 battle error

Code: 38 error in-battle

cloud vs sephiroth final battle emerald countdown glitch in ff7

Cloud vs Sephiroth glitched

4. Instant ‘Escape’ / Code: 38The game is now glitched so that, if a character which has a magic limit break is in the active party, battle scenes will not play out. Instead of playing a regular battle, the game alerts the user to press L1 + R1 + Select to escape the battle. This essentially acts as an ultimate ‘one hit kill’, allowing one to beat any enemy or boss.

*The “code: 38” error can be fixed by saving to memory card and hard-resetting!
This means you can play through the battles with increased stats!
Thanks to Yojimbo_Beta for this information.


1. The game may crash if the emerald countdown timer glitch is performed on disc 3.
2. The game crashes if the repeating-boss-battle glitch is used in a Code: 38 glitched battle.
3. The game sometimes crashes if the emerald countdown timer glitch is performed with very high character stats.

emerald glitch causes jessie to run into a wall

Jessie runs forever into a door

4. Jessie sometimes runs into the door in an infinite loop. This prevents the game from progressing any further.

Please experiment with the emerald countdown timer glitch and report any other effects back here! Especially if you can test it on a Playstation console!

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One comment on “The Emerald Countdown Timer Glitch – Final Fantasy VII Broken (ファイナルファンタジーⅦ バグ)
  1. sunny says:


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  1. […] a battle before Gi Nattack due to the repeating boss glitch CRASH that always occurs because of the Emerald Countdown Glitch. The Stingers are considered forced encounters, so again, I had to modify the random encounter […]

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